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DamageMultiplierArray[0] =
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DamageMultiplierArray[1] =
1.0¡¡¡Ê¥Î¡¼¥Þ¥ë¤Î¼õ¤±¤ë¥À¥á¡¼¥¸ÎÌ¡¢¾®¤µ¤¯¤¹¤ë¤Û¤É¾¯¤Ê¤¯¤Ê¤ë¡¢0¤À¤È̵Ũ¡Ë
DamageMultiplierArray[2] =
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DamageMultiplierArray[3] =
3.0¡¡¡Ê¥Ê¥¤¥È¥á¥¢¤Î¼õ¤±¤ë¥À¥á¡¼¥¸ÎÌ¡¢¾®¤µ¤¯¤¹¤ë¤Û¤É¾¯¤Ê¤¯¤Ê¤ë¡¢0¤À¤È̵Ũ¡Ë

AliceWeaponDamageMultiplier[0] =
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AliceWeaponDamageMultiplier[1] =
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AliceWeaponDamageMultiplier[2] =
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AliceWeaponDamageMultiplier[3] =
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